A 3D rendered sculpture of an abstract animal figure in a virtual environment created in Unreal Engine 5. May 20 2023 · 0 comments · ·

Virtual Environments in Unreal Engine 5

Virtual Environments in Unreal Engine 5
4th Semester UE Introduction – FH Bielefeld 2022

This student semester project focuses on the creation of immersive, interactive, and engaging virtual environments. It serves as a demonstration of various tools available in Unreal Engine 5, showcasing the utilization of Lumen, World Building, lighting, Materials, and Blueprints.

Key Features:

Lumen: Enhanced visual realism with dynamic global illumination
World Building: Construction of detailed and expansive virtual worlds
Advanced Lighting: Creating depth and atmosphere
Materials: Achieving lifelike textures and reflections
Blueprints: Implementing interactive elements and gameplay mechanics

Through this project, we showcase the potential of Unreal Engine 5 in creating virtual environments that captivate users and push the boundaries of realism.

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More In-game Stills

Screenshot of a real-time games showreel featuring various interactive and immersive games rendered in Unreal Engine Mar 14 2023 · 0 comments · ·

Real-time showreel 2023

My real-time showreel, created by Limbicnation, is a captivating display of interactive and immersive content rendered in Unreal Engine.
This showcase highlights my best work utilizing Unreal Engine technology.

 

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Feature Retune 2019 rect2 Dec 03 2019 · 0 comments · ·

RETUNE_2019_MONOMANGO

For the Retune Studio Visit i developed a VR experience for the Oculus Quest.
We explored the VR space on the Quest, as a result, we came up with a simple idea of interaction.
by exploring space, color and sound in an abstract environment, we have managed to create a lo fi but engaging experience.
Personally I think the VR has the potential to dissolve borders between art, games, technology and experience.

Credits:

Creative director: Lois Kainhuber
Art and Code: Gero Doll
Graphic design / Art direction: Julia Parchimowicz

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